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Counter-boost: when a player is boosted into a position that’s common for an enemy team to use.Comp: a 30-round competitive game typically played in Matchmaking.Crossfire: a situation where players look at the same entrance into a defending bomb site.Clutch: a situation where a lone player wins the round when they’re sorely outnumbered.CT (Counter-Terrorist): the defending team on a bomb defusal or hostage map.Crabwalk: a movement where a player crouches and moves around the map with a pistol or knife.Boost: when a player allows their teammate to move into an elevated position by crouching and letting them jump on their head.Bhop (bunny hop): a skilled movement that allows players to traverse the map quicker than normal.Bait: a player using their teammate to lure an enemy into an unfavorable situation.
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Auto: a semi-automatic shotgun (XM-1014) or sniper (SCAR-20/GSG9).
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